Asociación Interacción Persona-Ordenador
Promoción de la Interacción Persona-Ordenador, la usabilidad y el diseño centrado en el usuario

Noticias

ANNOUNCING THE FOURTH INTERNATIONAL CONFERENCE ON TANGIBLE, EMBEDDED, AND EMBODIED INTERACTION

Papers are now due August 3rd (not in October, the deadline for previous TEIs). Also, there are three new submission types with various deadlines: Studios, Explorations, and a Graduate Student Consortium

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DATES AND LOCATION Submission deadline for Papers and Studios: August 3rd 2009
Submission deadline for Explorations and the Graduate Student Consortium: October 2nd 2009
Author notification deadline: October 20th 2009
Conference dates: January 25-27, 2010
Location: MIT Media Lab, Cambridge, MA, USA
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Computing is progressively moving beyond the desktop into new physical and social contexts. Key areas of innovation in this respect are tangible, embedded, and embodied interactions. These concerns include the interlinking of digital and physical worlds through tangible and embodied interaction and the computational augmentation of everyday objects and environments in new ways through embedded technologies. Research and practice in these innovative areas lead to works of tangible interfaces, graspable interfaces, physical computing, whole-body interaction, gesture-based interfaces, and interactive surfaces. Designing such systems requires interdisciplinary thinking as their creation not only encompasses software, electronics, and mechanics, but also form, aesthetics, and social impact.

Following the success of previous TEI conferences we are pleased to announce the fourth international conference dedicated to presenting the latest results in tangible, embedded, and embodied interaction. We will uphold the tradition of a single-track conference that provides a unique forum for exchange of ideas through talks, hands-on studios, interactive exhibits, demos, posters, art installations, and performances.

We invite submissions of prototypes and daring ideas, tools and technologies, methods and models, as well as interactive art, interaction design, and user experience that contribute new understandings to the broad area of tangible computing, embodied interaction, interactive surfaces, and embedded interactive systems.

We invite four types of submissions:

  1. Papers: all accepted submissions in this category will be included in the conference proceedings and published through the ACM Digital Library
  2. Explorations: novel and exciting products, designs, installations, inventions, and artworks important to the tangible, embedded, and embodied interaction community
  3. Studios: proposals for hands-on workshops to be held on Tuesday January 26th after the interactive demo and exhibition program
  4. Graduate Student Consortium: a chance for students to get feedback and advice on their final terminal degree project including but not limited to those leading to a PhD

    Creado: 06-Mayo-2009 a las 12:53 por Elena Lafuente Lapena

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